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Experience our way to naturally reverb.

Reverb is an essential part of every mix as it plays a significant role in music production, and we all know how difficult it is to tweak it in order to get the most out of it. Reverbs have the hard task of recreating the virtual environments in which your instruments play to achieve a more natural sound for the human ear since it is the way we perceive space in our daily experience.

precision mediump float; varying vec2 vUv; uniform float uTime; // // Description : Array and textureless GLSL 2D/3D/4D simplex // noise functions. // Author : Ian McEwan, Ashima Arts. // Maintainer : ijm // Lastmod : 20110822 (ijm) // License : Copyright (C) 2011 Ashima Arts. All rights reserved. // Distributed under the MIT License. See LICENSE file. // https://github.com/ashima/webgl-noise // vec3 mod289(vec3 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; } vec4 mod289(vec4 x) { return x - floor(x * (1.0 / 289.0)) * 289.0; } vec4 permute(vec4 x) { return mod289(((x*34.0)+1.0)*x); } vec4 taylorInvSqrt(vec4 r) { return 1.79284291400159 - 0.85373472095314 * r; } float snoise(vec3 v) { const vec2 C = vec2(1.0/6.0, 1.0/3.0) ; const vec4 D = vec4(0.0, 0.5, 1.0, 2.0); // First corner vec3 i = floor(v + dot(v, C.yyy) ); vec3 x0 = v - i + dot(i, C.xxx) ; // Other corners vec3 g = step(x0.yzx, x0.xyz); vec3 l = 1.0 - g; vec3 i1 = min( g.xyz, l.zxy ); vec3 i2 = max( g.xyz, l.zxy ); // x0 = x0 - 0.0 + 0.0 * C.xxx; // x1 = x0 - i1 + 1.0 * C.xxx; // x2 = x0 - i2 + 2.0 * C.xxx; // x3 = x0 - 1.0 + 3.0 * C.xxx; vec3 x1 = x0 - i1 + C.xxx; vec3 x2 = x0 - i2 + C.yyy; // 2.0*C.x = 1/3 = C.y vec3 x3 = x0 - D.yyy; // -1.0+3.0*C.x = -0.5 = -D.y // Permutations i = mod289(i); vec4 p = permute( permute( permute( i.z + vec4(0.0, i1.z, i2.z, 1.0 )) + i.y + vec4(0.0, i1.y, i2.y, 1.0 )) + i.x + vec4(0.0, i1.x, i2.x, 1.0 )); // Gradients: 7x7 points over a square, mapped onto an octahedron. // The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294) float n_ = 0.142857142857; // 1.0/7.0 vec3 ns = n_ * D.wyz - D.xzx; vec4 j = p - 49.0 * floor(p * ns.z * ns.z); // mod(p,7*7) vec4 x_ = floor(j * ns.z); vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N) vec4 x = x_ *ns.x + ns.yyyy; vec4 y = y_ *ns.x + ns.yyyy; vec4 h = 1.0 - abs(x) - abs(y); vec4 b0 = vec4( x.xy, y.xy ); vec4 b1 = vec4( x.zw, y.zw ); //vec4 s0 = vec4(lessThan(b0,0.0))*2.0 - 1.0; //vec4 s1 = vec4(lessThan(b1,0.0))*2.0 - 1.0; vec4 s0 = floor(b0)*2.0 + 1.0; vec4 s1 = floor(b1)*2.0 + 1.0; vec4 sh = -step(h, vec4(0.0)); vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ; vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ; vec3 p0 = vec3(a0.xy,h.x); vec3 p1 = vec3(a0.zw,h.y); vec3 p2 = vec3(a1.xy,h.z); vec3 p3 = vec3(a1.zw,h.w); // Normalise gradients vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3))); p0 *= norm.x; p1 *= norm.y; p2 *= norm.z; p3 *= norm.w; // Mix final noise value vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0); m = m * m; return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1), dot(p2,x2), dot(p3,x3) ) ); } void main() { vUv = uv; vec3 pos = position; float noiseFreq = 2.5; float noiseAmp = 0.15; vec3 noisePos = vec3(pos.x * noiseFreq + uTime, pos.y, pos.z); pos.z += snoise(noisePos) * noiseAmp; gl_Position = projectionMatrix * modelViewMatrix * vec4(pos, 1.); }
precision mediump float; uniform sampler2D u_texture; varying vec2 vUv; void main() { gl_FragColor = texture2D(u_texture, vUv); }

Ever lusted realism.

Silver is the state-of-art reverb which recreates the experience of listening in real-world environments and spaces with the highest quality and its unique naturaless.

Your pick!

From a church to a bedroom, from a castle to a live club and a professional recording room, you have over 120 high quality impulse responses to choose from

a

SMART PRESETS

POWERED BY AI

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SLIDE IT TO PERFECTION

The best physical spaces.

Included in Volume A

We started by taking advantage of the wonderful cultural heritage of our nation, rich in historically, architecturally and acoustically interesting places, and then moved on to Europe as well.

The result of this journey led to the creation of Silver – Volume A, the first package in a series dedicated to reverbs, which includes a large number of what we believe is a series of carefully selected and acoustically attractive physical spaces.

How it works.

Volume A.

After purchasing, install Silver using Aquarius

Up to 77 physical spaces from many different locations that we carefully measured and profiled for a total of more than 120 different emulations divided into several spaces categories.

Volume B.

After purchasing, install Silver using Aquarius

The lush, legendary 240 plate reverb sound in your DAW!

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Volume C.

After purchasing, install Silver using Aquarius

The vintage, classic, inspiring reverb.

An esoteric sound, made unique by the harmonic distortion content, added thanks to our technology

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Volume D.

After purchasing, install Silver using Aquarius

Iconic, shimmering reverb.
Add distinctive space and depth to your mix.

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Volume E.

After purchasing, install Silver using Aquarius

The authentic 80’s sound
Use it with a wide range of instruments!

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Volume F.

After purchasing, install Silver using Aquarius

An instant classic.
Use it in a mix, particularly on snares and lead vocals!

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume F

Volume G.

After purchasing, install Silver using Aquarius

An instant classic.
Use it in a mix, particularly on snares and lead vocals!

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume G

Volume H.

After purchasing, install Silver using Aquarius

Distinctive, smooth, rich sound.
One of the best-sounding reverbs ever built

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume G

Volume I.

After purchasing, install Silver using Aquarius

Super rare vintage solid-state reverb.
The pure 50s/60s reverb sound

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume G

Volume J  Pt. 1.

After purchasing, install Silver using Aquarius

The number one reverb in your arsenal.

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume J - Pt. 1

Volume 1  FREE!

Install Silver using Aquarius

A rare Japanese spring reverb as a gift from for you.

IMPORTANT: It is mandatory that Silver be installed on your computer for the additional volumes to be used. Make sure you have installed and authorised the Silver FREE player through the Aquarius Desktop application.

Silver Volume 1 - FREE

Hear it.

Want more? get the trial on Aquarius

See what users say.

Acustica continues to be the secret weapon to top engineers and producers. Silver is the convolution reverb KILLER!

Mike Gonsolin

Snoop Dogg, French Montana, The Migos, Playboi Carti, Joey Bada$$

My go-to for mixing pianos and strings. Silver reverb brings reality to my instruments

Albert “Lamont Sincere” Brown

Producer / Mix engineer, Motown Records, Cam Wallace, Wiz Khalifa

I never thought I would use a reverb such as Silver on mastering. It adds stereo image and an overall sense of space.

Francesco Donadel Campbell

Mastering Engineer, HDPhonic

Silver is one of the most authentic and natural sounding reverb plugins in my arsenal. Only the best from Acustica

Simon Nakra

Studio NEO

Silver is pretty amazing. It’s definitely smart in what it’s doing and you can tell they’ve put a lot of love into this. They’ve gone out to capture some really beautiful spaces in Italy. For grouping instruments in one space, this is the plugin you’ll be reaching for.

Warren Huart

Grammy nominated Producer, Songwriter & Mixer, The Fray, Augustana, Aerosmith, James Blunt, XFactor, American Idol

Our reviews.

Get Silver.

1 Buy Silver

2 Install Silver using Aquarius

3 Experience our way to naturally reverb.